>Thank you for your friendly offer. I think many people on this list >will be curious to hear more about what makes Zen such a strong >program. Is it similar to Mogo or CrazyStone? Do you use any extra Go >knowledge? Which other improvements have you found?
Zen is similar to partly MoGo, partly Crazy Stone. It has shape patterns that are generated by minorization-maximization algorithm like Crazy Stone. But they are directly combined with UCT - I don't use progressive widening. Probably the most original part of Zen is in the playout. I don't think MC simulations must be always fast, so it has a lot of hard-coded Go knowledge. >I am also interested in hearing your future plans. Will this be a >commercial product? Will you participate in the Olympiad and in the >next KGS tournament? Will you have a massively parallel version as well? I hope it will be a commercial product but currently I have no specific plans. I don't have plans about a massively parallel version either. Unfortunately I cannot participate in the Olympiad. For KGS, I can. -- Yamato _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/