I might add one thing.  Make sure the server is active and that games
are being played.   (One way to do this is to put an additional test
program up.)   If there are an odd number of players you may get
connected but not play a game right away.

I don't see anyone currently playing on CGOS, so I will put something up
there for you to play against.


- Don





-----Original Message-----
From: Brian Sheppard <sheppar...@aol.com>
Reply-To: computer-go <computer-go@computer-go.org>
To: computer-go@computer-go.org
Subject: [computer-go] Can't get on CGOS
Date: Sat, 28 Mar 2009 10:14:00 -0400

I am having trouble connecting to CGOS. I have Windows/Vista, and I am
trying to follow the instructions on page http://cgos.boardspace.net/.
 
First: after downloading a tclkit from www.equi4.com, I renamed the
executable as tcl.exe, and then ran it. This produced something like a
Unix shell window. I presume that I am supposed to run the cgos script
in there. Is that right?
 
Second: the instructions imply that if I just run the script then I will
get something self-explanatory. But when I do so it only works to a
point:
 
    (Pebbles) 1 % cgosGtp.exe
 
    cgosGtp 0.98 alpha - engine client for CGOS Windows-x86 by Don
Dailey
 
    Usage: C:/Users/Brian/DOCUME~1/Go/Pebbles/cgosGtp.exe/main.tcl  -c
CONFIG_FILE
    -k KILL_FILE  -p PLAYER_FIRST -s
 
           -c specified name of config file - this is MANDATORY
           -k sepcifies a file to create which will stop client after
current game
           -p specifies which player plays first game
           -s display a sample configuration file to stdout and
exit        
 
Now I should try the "-s" option, right? So I do, and I get the same
response:
 
    (Pebbles) 1 % cgosGtp.exe -s
 
    cgosGtp 0.98 alpha - engine client for CGOS Windows-x86 by Don
Dailey
 
    Usage: C:/Users/Brian/DOCUME~1/Go/Pebbles/cgosGtp.exe/main.tcl  -c
CONFIG_FILE
    -k KILL_FILE  -p PLAYER_FIRST -s
 
           -c specified name of config file - this is MANDATORY
           -k sepcifies a file to create which will stop client after
current game
           -p specifies which player plays first game
           -s display a sample configuration file to stdout and
exit        
 
Third: I dug through archives and found what I thought might be a valid
configuration file. Its contents are shown below:
 
    # config file for testing various version of Pebbles
    # ------------------------------------------------
 
    %section server
        server cgos.boardspace.net
        port 6867
 
    %section player
        name      Pebbles
        password  mypwd
        invoke    ../Release/Pebbles.exe
        priority  1

 
Now I really am not sure what the specified name and password mean. Is
this the name of the program on CGOS? Or is this the login name of the
account that is registered on CGOS?
 
Fourth: I looked for instructions about how to get an account on CGOS,
but I did not find any. Am I supposed to create an account on
boardspace.net, and use that account?
 
Fifth: I tried to use the supplied config file, and I got a peculiar
error message:
 
    (Pebbles) 6 % cgosGtp.exe -c cgos-config.txt -k kill.txt -p Pebbles
    child process exited abnormally

 
Also, a dialog box titled "Error in TclKit" popped up with the following
message:
 
    this isn't a Tk applicationbad window path name "cgos-config.txt"
 
 
I probably should have asked just one question: how do I get my program
on CGOS? But then someone would have pointed me to
http://cgos.boardspace.net/. :-)
 
Background info: I am using GoGui as front end, and I have implemented
enough GTP to play go using GoGui. Is that enough for CGOS also?
 
Help would be appreciated.
 
Thanks,
Brian
 
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