(I'd like to hijack Denis's mail; I've changed the subject)

> My tests shows that even with as few as 10 amaf simulation per move,
> the win rate against the pure-random strategy is almost 100%.

I'd thought people were saying that AMAF only helped with weak bots.
Once the playouts were cleverer, and/or you were doing a lot of them, it
didn't help, or even became a liability.

But that is just an impression I'd picked up from day to day reading of
this list; and at CG2008 people were still talking about AMAF in their
papers (*). Can someone with a strong bot confirm or deny that AMAF is
still useful?

*: But those papers may have been comparing programs with relatively few
playouts (i.e. weak programs), due to the excessive CPU cycles needed to
statistically-significantly compare programs with more playouts.

> I used the following strategy ... though i have no hard-data to give
> you, it gave me a fair result.

Another thing I've picked up from this list is that when you get that
hard, statistically significant data you can frequently be surprised ;-).

Darren


-- 
Darren Cook, Software Researcher/Developer
http://dcook.org/mlsn/ (English-Japanese-German-Chinese-Arabic
                        open source dictionary/semantic network)
http://dcook.org/work/ (About me and my work)
http://dcook.org/blogs.html (My blogs and articles)
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