On Thu, 2008-10-09 at 09:15 -0400, Michael Williams wrote: > I stand corrected. Do you know if you were able to measure a strength > increase?
I think you almost have to have either superko or some limiting device in a program with heavy play-outs. I don't know what Magnus does, but Lazarus with heavy play-outs would crash until I artificially limited the length of the play-outs. I probably could have also solved this with a superko rule. So whether it actually helps his program play better may not be very important although I'm interested to see what he says on this. Maybe Lazarus would be a little stronger if I did this too? - Don > > Magnus Persson wrote: > > Valkyria does, because is superheavy anyway! A lot of weird stuff can > > happen near the end of the game against programs that play randomly. I > > think I implemented it because I had to to make it play correctly in > > some positions. But it was a long time so I do not remember the details. > > > > -Magnus > > > > Quoting Michael Williams <[EMAIL PROTECTED]>: > > > >> > >> While this may be true, I don't think anyone uses the superko rule in > >> the playouts. It would slow them down too much and there would > >> probably not be much benefit beyond the theoretical. > > > > > > > > _______________________________________________ > > computer-go mailing list > > computer-go@computer-go.org > > http://www.computer-go.org/mailman/listinfo/computer-go/ > > > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/
signature.asc
Description: This is a digitally signed message part
_______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/