On Thu, 2008-10-09 at 09:15 -0400, Michael Williams wrote:
> I stand corrected.  Do you know if you were able to measure a strength 
> increase?

I think you almost have to have either superko or some limiting device
in a program with heavy play-outs.   I don't know what Magnus does, but
Lazarus with heavy play-outs would crash until I artificially limited
the length of the play-outs.   I probably could have also solved this
with a superko rule. 

So whether it actually helps his program play better may not be very
important although I'm interested to see what he says on this.   Maybe
Lazarus would be a little stronger if I did this too?

- Don
 


> 
> Magnus Persson wrote:
> > Valkyria does, because is superheavy anyway! A lot of weird stuff can 
> > happen near the end of the game against programs that play randomly. I 
> > think I implemented it because I had to to make it play correctly in 
> > some positions. But it was a long time so I do not remember the details.
> > 
> > -Magnus
> > 
> > Quoting Michael Williams <[EMAIL PROTECTED]>:
> > 
> >>
> >> While this may be true, I don't think anyone uses the superko rule in
> >> the playouts.  It would slow them down too much and there would
> >> probably not be much benefit beyond the theoretical.
> > 
> > 
> > 
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