I think most programs developed by people who did not write old scool
programs has serious problems with seki. Valkyria detects some basic
seki shapes, but has problems with "nakade/seki".
-Magnus
Quoting Erik van der Werf <[EMAIL PROTECTED]>:
You're right, my reply was sloppy (it seems I'm too much used to
Japanese rules). Also I should have read GCP's email more carefully; I
did not realize that his program, even with a large tree, would not be
able to recognize the seki. I knew of course that the original Mogo
playouts had this problem, but I thought all strong programs had
solved it by now...
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