I wonder if instead of joseki, some special rules could be applied in
the opening that make it more likely to play correct joseki?   I suppose
this is no different than just making it play better in general but a
specific case.

- Don

On Sat, 2008-08-09 at 03:39 -0700, terry mcintyre wrote:
> There really is a gap between a strong dan-level amateur and a pro player; 
> pros routinely give large handicaps to amateurs to allow them a fair chance 
> to win. Those of us who watched the game can say that there was a marked 
> improvement in quality as Mogo was given more tine to work with. The pro did 
> not use all 60 minutes on his clock; I believe he used about 10 or 12 
> minutes. The game is only a single data point, but he indicated that he might 
> have difficulty winning with 8 stones as well; Mogo was actually ahead by 
> more then 1.5 points, but in classic montecarlo style, did not maximize the 
> win; it is indifferent to the size of the win.
> 
>   
> I'll back David Doshay: in ten years, a supercomputer will play pros on an 
> even basis - provided that Moore's Law continues to increase the power of 
> supercomputers. I also believe that some algorithmic improvements, which 
> previously were not useful, will be of value with more powerful processors.
> 
> We have a saying "learn joseki, lose three stones". Lower-level players learn 
> book moves, but do not know how to preserve their advantage. With ten-minute 
> games, Mogo was in that state - unable to preserve the advantage. When given 
> 60 minutes, it had a playing style which could generate joseki plays at need 
> - but it consumed a lot of time. 
> 
> This is interesting - given enough time and processing power, an algorithm 
> which knows nothing about joseki or opening books will converge to joseki. 
> These are plays which many very smart humans have studied for thousands of 
> years; it is not surprising that they should be optimal or near-optimal. 
> 
> Terry McIntyre <[EMAIL PROTECTED]>
> 
> 
> “Wherever is found what is called a paternal government, there is found state 
> education. It has been discovered that the best way to insure implicit 
> obedience is to commence tyranny in the nursery.”
> 
> 
> Benjamin Disraeli, Speech in the House of Commons [June 15, 1874]
> 
> 
> 
> ----- Original Message ----
> From: Don Dailey <[EMAIL PROTECTED]>
> To: computer-go <computer-go@computer-go.org>
> Sent: Friday, August 8, 2008 10:16:35 AM
> Subject: Re: [computer-go] Re: mogo beats pro!
> 
> I think events like this are great.  They generate interest and
> excitement and are great fun.  
> 
> But they have very little scientific value.   They are wide open for
> speculation, non-objective analysis, etc.   Often strong players fail to
> take matches like this seriously because they are exhibitions with
> nothing particular at stake.   I don't know if this was the case or not
> but I know it is happens.
> 
> Also, it seems silly to me to find super strong players only to heavily
> handicap them.   What's with that?     I know of course why,  nobody
> cares about an exhibition match with an ordinary player an thus it has
> value.   But it really underscores the nature of this kind of
> exhibition, not really a significant scientific experiment.   No serious
> conclusions are possible.    It's also rather silly to rank moves and
> not performance in general over many games.  Such and such a move was a
> 5 dan move, this other move was a kyu level move,  etc.   This is a
> sound bite to make people happy but isn't very quantifiable.
> 
> Nevertheless, I have high praise that such an event took place, it's
> always super-cool to be able to utilize such a powerful machine and this
> was a good excuse to do so.  
> 
> I am left relatively confused about the outcome however.  Someone gave a
> computer a bunch of stones and it was able to beat a strong player.   Is
> that supposed to be exciting?  I think I would simply be embarrassed
> that it was believed that so many stones were necessary to even the
> match.  (Of course compared to a few years ago, this is an impressive
> victory for a computer go program,  although only a single data point.)
> 
> I hope I don't come across as being critical,  I think this was a great
> idea and such matches should be arranged whenever possible.  I just get
> a little embarrassed when too much significance is made of it.
> 
> - Don
> 
> 
> 
> 
> 
> On Fri, 2008-08-08 at 10:13 -0400, Robert Waite wrote:
> > I was in the KGS room for a couple of hours before the match and a
> > couple after. I was very surprised by the result as many were.
> > 
> > There still is a lack of clear information about the event. For
> > example, when Kim said that the computer plays at maybe 2 or 3 dan...
> > does he mean professional or amateur pro? The supercomputer itself is
> > unclear... some had said it would be 3000+ cores... for the game they
> > said 800 processors. Some said it was indeed 3000+ cores.. because
> > each processor was 4 core. But I never found a clear answer on this.
> > The records of discussion are in MogoTitan's sgf records.. but the
> > discussions in the computer go room and perhaps private rooms are not
> > recorded (at least that I know of). If someone did give this
> > information, it was very easy to lose track of when 500 people were
> > observing the match. Tonight I am probably going to go through the
> > records to see if any more information can be gleaned.
> > 
> > One person who seemed to be in the room with Kim said that he was
> > laughing and clapping at some of the computer's moves. One person in
> > this list, but not the AGA eJournal, mentioned that Kim used about 11
> > minutes time.. where the computer used around 50. This was surprising
> > to me... Kim is reported to say that he felt having extra time would
> > not have helped. To me... this seems a little odd. He may have used it
> > as a tactic to give the computer less thinking time (if Mogo was
> > indeed thinking during Kim's turn). He also might have done this to
> > show that the computer is quite a bit weaker than him. It is really
> > hard to tell what really happened without a good report on the event.
> > AGA eJournal has been pretty vague about information so far.. the
> > clapping and laughing indicates that Kim enjoyed playing the computer
> > and my feeling from what I have seen so far is that he was not playing
> > the computer as if he was playing a professional tournament.
> > 
> > Anyway.. it was a huge event. It's almost like the first computer to
> > reach shodan amateur (not exactly.. but in a way). My information
> > about Mogo is pretty light... but it seems that there is a chance that
> > one day.. the source will be opened up. This is completely a guess and
> > I don't wish to spread false info... but Mogo appears to have been a
> > grad student's work.. and when they finished their degree.. they
> > passed the source onto other researchers at their university. I am not
> > able to find the text that I am thinking about... but there was a
> > sentence to the tune of "the source code is not available yet" and one
> > of the big guys that was behind this event seems to have feelings the
> > GNU is great and that source should be available (in general). I do
> > however feel that they have worked hard and have had a big success...
> > so they do deserve to have an edge at the moment.. as long as the
> > source is given out eventually. I am particularly interested in what
> > they did to make it scale well to many nodes.
> > 
> > So congrats to the Mogo team and here is to a nice outlook for the
> > future of computer go :)
> > 
> > 
> > 
> > _______________________________________________
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> > computer-go@computer-go.org
> > http://www.computer-go.org/mailman/listinfo/computer-go/
> 
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