On Mon, Mar 10, 2008 at 03:40:53PM -0700, Christoph Birk wrote: > On Mon, 10 Mar 2008, Petr Baudis wrote: >> With 110k playouts per move and no domain knowledge in the playouts, >> the ratings are now: >> >> c=0.2 (pachi1-p0.2-light) ELO 1627 (285 games) >> c=1.0 (pachi1-p1.0-light) ELO 1590 (120 games) >> c=0.05 (pachi1-p0.05-light) ELO 1531 (286 games) >> c=2.0 (pachi1-p2.0-light) ELO 1511 (118 games) > > I have two "light" UCT bots on CGOS: > Name #playouts c (*) CGOS-ELO > myCtest-V-0003 50000 0.25 1508 > myCtest-10k-UCT 10000 0.25 1246 > > (*): I use c=0.5 outside the sqrt() > > What is your 'create-new-node' threshold? I use 50.
I actually added that to my mail at the last minute: "Also, I expand UCT leaves at the second hit. This retains conservative memory usage but it is important for strength - I saw huge strength increase when I lowered this to 2 from the original value of 5." Even with just threshold 2, for 110k playouts I need only about 20M of memory for the tree, so I'm actually wondering about how to improve my program by spending more memory usefully. ;-) -- Petr "Pasky" Baudis Whatever you can do, or dream you can, begin it. Boldness has genius, power, and magic in it. -- J. W. von Goethe _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/