a few subtleties --

it's possible for a machine to play a perfect endgame, and my
guess is that machines will play perfect endgames before people
do, although most pros are excellent at the endgame.

counting ko threats and utilizing kos effectively is tricky in playouts --
kos can naturally extend a playout very, very far beyond where the
actual advantage would be taken in a non-ko situation, and the likelihood
of getting this far often enough in playouts to see the advantage is going
to be difficult for machines without a lot of domain-specific knowledge.

different humans are often good at different stages of the game, and
making up a few points in the endgame, or getting a massive lead in
the beginning of the game may be possible, convincing a computer
player of something that isn't true -- either that it's nearly guaranteed
to win, or nearly guaranteed to lose.

all that having been said, i'm quite impressed with how well these programs
are doing.

s.
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