I'd be willing to donate some CPU time. I run Ubuntu linux on a P4 3ghz with 1gig RAM. Can be configured with or w/o HT. (usually leave it off)
-Josh On Jan 29, 2008 10:01 AM, Don Dailey <[EMAIL PROTECTED]> wrote: > The 9x9 scalability study has been a huge success with 35 cpu's > participating and several volunteers. This means we got about a month > of testing done per day and have the equivalent of about a years worth > of data or more. We are considering whether to extend the study a bit > more to test some more versions of Mogo. Here are the results so far: > > http://cgos.boardspace.net/study/ > > There are over 7000 games played at very high levels. If there is > enough interest, I will collect all the games together in one place and > make them available when the study is complete. (This depends on all > the participants sending me a copy of their database(s).) > > It appears that mogo, despite internal limits, continues to scale beyond > the point where we are currently testing. It's my understanding that > because of memory limits mogo must garbage collect tree nodes that could > be useful later, and this would impact the strength at higher levels. > Nevertheless the rating plot tells the story, mogo scales wonderfully, > but not linearly and you can see a nice gradual curve in the plot. > > Now we have something we can argue about for weeks. Why is it not > mostly linear? Could it be the memory issue I just mentioned? Or as > David Fotland suggests, perhaps we are close enough to the limit that > additional strength increases are hard to come by? My guess is that > it is a combination of both factors. At the current level of the > strongest mogo version, mogo takes roughly an hour per game, or about > 45 minutes on a core 2 duo. That probably translates to perhaps a > couple of minutes per move. > > FatMan seems to hit some kind of hard limit rather suddenly. It > could be an implementation bug or something else - I don't really > understand this. It's very difficult to test a program for > scalability since you are limited by computer resources and it turned > out that this was a great opportunity to discover this. Of course > this is something else we can argue about :-) > > When this study is complete, we would like to do a 19x19 study. It > seems pragmatic to have 2 programs in the study, just as we do in the > 9x9 study. We already have mogo, but we are looking for someone to > volunteer their program for the study. Here is what we need: > > 1. One of the stronger scalable programs. > > 2. A 32 bit binary that runs on linux. Also, a 64 bit binary if you > can make one but not required since it appears most 64 bit linux > machines run 32 bit binaries in most cases. > > 3. No opening book or at least extremely limited (mogo always plays e5 > but that seems to be the extent of it's "hard coded" opening system.) > > 4. Ability to have fine control over the number of nodes searched per > move. > > 5. Should be able to scale up without hitting a hard memory limit when > thinking as long as 5 or 10 minutes per move. > > 6. Should make reasonable use of memory. The test machines seem to > have about 1/2 gig of memory and 2 programs run on them - so your > program should be able to run reasonably well on modest hardware. > > > We understand that your program probably plays poorly at 19x19. This > should not prevent you from volunteering your program if it's one of the > stronger 9x9 programs. > > We have ironed out most of the wrinkles in making this work so we would > also like to have more volunteers to RUN the study. If anyone want to > help, it works this way: > > 1. Need a machine running a modern linux with at least 512 meg memory. > 2. It can be 32 bit or 64 bit linux. > 3. I send you a tarball with everything you need including the program > themselves. > 4. unpack the tarball somewhere. > 5. run a script to start the test. > 6. there is a script to stop and restart the test at your convenience. > > There is nothing else you have to do. The results are periodically > ftp'd to my anonymous server for processing. > > - Don > > > > > > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ >
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