I think of Bradley Terry as a generic class of mathematical models. I have to assume you mean what Remi did in Crazy Stone. http://remi.coulom.free.fr/Amsterdam2007/MMGoPatterns.pdf
If that's not what you're looking for, can you post more clarification? I've started an open source implementation for computing the strength of move features. It's not done yet, but will eventually be posted to http://housebot.svn.sourceforge.net/viewvc/housebot/trunk/elo/ (It should be posted either this week or next. I can post when it's available if people are interested in it) On Tue, 2008-01-01 at 17:26 +0000, ivan dubois wrote: > Hello all, > > Does someone know about an implementation and/or an algorithmic description > of the Bradley-Terry model ? > > Thanks and happy new year ! > > > > _____________________________________________________________________________ > Ne gardez plus qu'une seule adresse mail ! Copiez vos mails vers Yahoo! Mail > http://mail.yahoo.fr > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/