>>> http://shootout.alioth.debian.org/ > >> To clarify: I don't really like these non-scientific benchmarks (in >> many cases I assume no one or only really few people (not including >> me) really understand what each micro-benchmark is really measuring).
I posted the link to the Shoot-out site as it seemed like a fair attempt at being scientific and objective; the OS is constant, they seem to offer benchmarks on 4 different hardware platforms, and the code being used is available for viewing and (as far as I can tell) anyone can post a better version if they think they can do it better. It'd be nice if someone added an alpha-beta tree searcher algorithm, and a zobrist hashing algorithm; then we'd have a much better idea of how language speed affects typical game programming tasks. Any students here with time for that? Darren _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/