On Dec 10, 2007 4:35 PM, Álvaro Begué <[EMAIL PROTECTED]> wrote:
> > In GO, this is probably a more serious problem.
> Yes, there is no such thing as an irreversible move in go.

Well there is the opening move... (unless suicide is legal you can
never recreate the empty board).

> I think we are
> stuck with sending the whole list of moves every time we want to describe
> the current state of the game.

Or simply don't use superko. Normal rules work fine with only some
minimal knowledge of the last move. Long cycles are not an issue
because they may repeat multiple times without altering the inevitable
outcome (which, e.g., can be decided on the server side after n-fold
repetition).

Erik
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