> The general rule (in my opinion) is that playing strength will require a huge 
> amount of "power" because that's what A.I. is.  This in no way implies that 
> it should not be "efficient" or that it should foolishly squander resources 
> (as an internal combustion engine does.)   Instead it should be as efficient 
> as possible specifically so that it can do more work.   And your not going to 
> squeeze much water out of a rock.  You're not going to get a free ride.  You 
> are not going to produce a strong program that doesn't do an enormous amount 
> of work.   Naturally, you want to do that work as efficiently as possible.   
> The reason you want the work to be as efficient as possible is so that you 
> can do even more work, not because you are seeking the holy grail of a 
> program that plays like a master with a few lines of clever code and a 
> constant time algorithm.    

Don, I think you're very much arguing against a straw man at this point.

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