On 11/7/07, Don Dailey <[EMAIL PROTECTED]> wrote: > > [...] > To go beyond 5x5, say 7x7 would require an endgame table with 3**49 > entries or 239299329230617529590083 entries. This can be reduced by > about 8x if you remove symmetrically equivalent positions. This is > pretty intractable, won't happen any time soon. Nor is it likely to be > searched by brute force methods.
As I said before, the configuration on the board doesn't contain enough information to represent the state of the game; you also need to consider the prior history of configurations, to properly enforce super-ko. So this method wouldn't work even if we could handle tables that are that large. Try to write a program that solves 2x2 go using EGTBs and you'll see what I am talking about. Álvaro.
_______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/