CGOS appears to have gone down again about 2 hours ago.

You can probably guess that I've recently added a bot to play on
CGOS... Does the server normally have this many issues? Also, what is
the best way to capture the output to stderr from the engine while
running on CGOS?

On 8/20/07, Don Dailey <[EMAIL PROTECTED]> wrote:
> I haven't been watching it very closely because I've been out of town
> for a while.
>
> I restarted the server, let me know if it looks like there is still a
> problem.
>
> - Don
>
>
> On Mon, 2007-08-20 at 14:10 -0400, Jason House wrote:
> > cgosview9x9 shows game 101909, MindReader(1953) vs. MonteGNU(2116), to
> > in progress with no stones ever played in it.
> > http://cgos.boardspace.net/9x9/standings.html seems to show both
> > opponents playing in a different active game (along with many others).
> >  It looks like the web page shows a different round as active than
> > what the viewer thinks.
> >
> > All the engines shown as playing have a last game time of "2007-08-18
> > 08:40:18".  By my clock, that'd be about 54 hours.  Even correcting
> > for timezones, that translates to CGOS being stuck for something like
> > 2 days.
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