My theory on pondering is that it's not very productive to use it to just jump start the next global search.
In my conceptual model for a playing program, there are a lot of "facts" that in fact are nothing of the kind - they're assertions that you are willing to assume are true. I'm thinking of things like "a can connect to b" and "c is alive". In global evaluation, you use these facts to anchor the evaluation. Pondering time is spent refining and re-evaluating these facts. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/