>-----Original Message-----
>From: [EMAIL PROTECTED]
>To: computer-go@computer-go.org
>Sent: Sat, 7 Apr 2007 9:05 PM
>Subject: [computer-go] The physics of Go playing strength.

>A few weeks ago I announced that I was doing a long term
>scalability study with computer go on 9x9 boards.
>
>I have constructed a graph of the results so far:
>
>  http://greencheeks.homelinux.org:8015/~drd/public/study.jpg
>
> I am still collecting data, I feel that I have
>enough samples to report some results - although I will
>continue to collect samples for a while.
>
>This study is designed to measure the improvement in
>strength that can be expected with each doubling of computer
>resources.

Thank you, Don, for doing all this work. When you started this study, I was 
expecting to see the strength increase level off dramatically. Instead, it 
keeps going, just as you predicted. Very interesting result.
 
>  5.  GnuGo 3.7.9 is not competive with the higher levels of
>      Lazarus.  However, what the study doesn't show is that
>      Lazarus needs 2X more thinking time to play equal to
>      GnuGo 3.7.9.
>...

>Based on this type of analysis and the physics analogy,
>GnuGo 3.7.9 is a stronger program than Lazarus (even at 9x9
>go).  Lazarus requires about 2X more time to equalize.  So
>Lazarus plays with less "force" (if you use the physics
>analogy) and needs more TIME to get the same amount of work
>done.

 I question whether it's valid to make this kind of comparison when Gnugo 
scales so differently from UCT. If you froze one of the UCT prgrams at 1 
million playouts/move and then tried to scale gnugo until it matched that level 
of strength, that might not even be possible. I think you need to compare 2 
curves (as you're doing with the lite and heavy UCT programs), not one curve 
and one fixed point.
 
- Dave Hillis
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