On Wed, 2007-02-28 at 10:22 +0200, Tapani Raiko wrote:
> > "Ownership map" is a good term!
> >
> >   
> Go81 (and Go169) also uses the ownership map (since 2002). In Palm
> handhelds, I can afford to do just two playouts, so the ownership map is
> much more informative than the first moves. I look for large neutral
> areas (especially moves that are close to both white and black areas)
> and so on. Similar heuristics might be useful deeper in the UCT where
> there are very few play-outs.

My Palm program does the ownership map idea - in fact it IS the same
program as AnchorMan when it's set to the highest level which does
5000 simulations.   

To get 5000 simulations out of a palm, I had to code for the ARM 
processor,  so the program has code inside of it for the old and the
new style of processors.    

I didn't time it, but it will also do 5000 simulation on older palms,
you just have to wait, probably 2 or 3 minutes per move I'm guessing,
it's an enormous difference - something like 20 to 1 or more.

I like your program and I actually tested it against yours during
developement.   But I didn't test Go169, what is that?   

I wanted to advertise it as the "strongest palm go program" so I
tested against all the go programs I could find for the palm.  I assume
Go81 would play much stronger if you compiled it for the ARM as I did.

- Don


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