I've started playing with this too. It may be a missing piece to a puzzle that interests me. I doubt anyone with a background in fractals could look at a go board and not see something there. I'm comparing "light" MC playouts (pure random, non-eyefilling) and "heavy" (it tries to find a move in the vicinity of the opponent's last move that makes a "good" 3x3 pattern, failing that, it makes a random, non-eyefilling move). The heavy version is similar to the one in my go engine but without the tactics. Adding the tactics might change the scaling effects (picture a ladder hundreds of stones long). The games are played on a 512x512 normal board. When I look at the final states, I can't visually distinguish them. I tested the fractal (box counting) dimension on a small sample and any difference would seem to be very small. Unlike the final states, intermediate states look very different. I'm temporarily posting some images: http://mysite.verizon.net/antminder/ Dave Hillis ________________________________________________________________________ Check Out the new free AIM(R) Mail -- 2 GB of storage and industry-leading spam and email virus protection.
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