Quoting Tapani Raiko <[EMAIL PROTECTED]>:
In 3D Go, you need a surface of stones to surround space but just a string of stones peeking in to ruin it. In normal 2D Go, you surround area by strings and ruin area by strings, so there is a nice balance. My guess is that Go in any other dimensionality than two would be dull. Playing on the surface of a ball, a torus, or a Klein bottle might be fun, though.
I once played 4-D go 4x4x4x4 with myself which is of course very hard to visualize. But igonring that, the pfundamental roblem is that it is impossible to make eyes when attacks on the eyes has so many directions to escape. Every reasonable well played game will end in seki. -Magnus _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/