On Fri, 2007-02-09 at 13:19 +0100, Ephrim Khong wrote: > The /2 with color-swaps would work fine with librarys that don't store > the whole gamestate, but I doubt it's worth implementing it in > fuseki-librarys: Since there are usually no or very few captures > during > the fuseki, the player whos turn it is is determined by the gamestate > itsself: Black if both colors have the same number of stones on the > board, white if it differs. This means that "color reflected" > positions > can only occur if there was a capture or if you don't rely on the > whole > gamestate (eg. pattern-librarys, fuseki-librarys that allow "?" fields > that are undetermined).
Or if there is a pass. You can throw my program out of book by passing on one of the first moves :-) > eph _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/