I have a design question about playout logic in Monte-Carlo games. If a 
ladder starts in a playout game, should it be played out to the end 
always/sometimes/never? I'm talking about purely external nodes, not what 
happens in the tree search. Clearly the last option (determining which color 
should refuse to play out the ladder) is the one that would slow down the 
playout games the most. But maybe it's worth it. 
 
     Anyone with experience or opinions?
 
- Dave Hillis
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