Hello Don,

I have the same situation with an older program that has a more
sophisticated data strucutre.   If I was building a smarter
program I would rather use the older but slower code but I
cannot optimize it any further for simple randomly uniform
play-outs.   If I compared the old code doing simple play-outs
to the old code doing the sophisticated evaluation,  it might
not look so bad because the older program is doing uneeded
work that is of no benefit to a simple program.


You are 100% right. However, you could design an optimized version from
scratch for the sophisticated evaluation that would run much faster. I
believe in a *2,*3 speed.

Sylvain
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