Terry,

Where's the notion that through small increments, there is no reasonable path 
from a house 3 bedroom house to a 10 story building?  Isn't the consistency of 
the assumption set around how a house is designed and built fundamentally (as 
in pardigm-ally) different than that of how designing and building a 10 story 
building?  And doesn't the assumption set for the 10 story building have to be 
mostly abandoned when creating the design and building a 100 story building?

Isn't there's a point where the shift from one complex infrastructure to 
another results in a setback as nuanced assumptions must be abandoned when 
their lower dependent assumptions have to be reorganized or even replaced?


Jim

----- Original Message ----
From: terry mcintyre <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]; computer-go <computer-go@computer-go.org>
Sent: Thursday, January 25, 2007 10:23:13 AM
Subject: Re: [computer-go] an idea... computer go program's rank vs time

Go, being a matter of efficiency over one's opponent, may be even more 
susceptible to improvement via many small improvements over many moves than is 
chess. As long as you don't leave weak shapes behind, picking up a point here, 
a point there at a slightly faster rate than your opponent will give you the 
game.
 






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