I was able to reproduce the problem with the odd "White Wins" value.
Turns out that win_cnt was not initialized in playout_benchmark. Adding an
explicit
initialization fixed that problem. My c++ is extremely rusty, so I used
win_cnt[0]=0;
win_cnt[1]=0;
There is probably a c++ specific idiom which I am unaware of.
Terry McIntyre
----- Original Message ----
From: Łukasz Lew <[EMAIL PROTECTED]>
To: computer-go <computer-go@computer-go.org>
Sent: Tuesday, January 23, 2007 8:17:40 AM
Subject: [computer-go] Go Board Library v0.98
I will annoy You once again, because:
I added a mercy rule to the simple playout, and it turned out that it
is *faster* that my previous mega-optimised playout.
In current release old playout_t is gone, we have only simple_playout::run.
Some beautification, and helpful macros.
Also whole package is much more user friendly (README, automagic.gtp).
http://duch.mimuw.edu.pl/~lew/download.php?file_no=9
Best Regards,
Łukasz Lew
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Get your own web address.
Have a HUGE year through Yahoo! Small Business.
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