I was able to reproduce the problem with the odd "White Wins" value.

Turns out that win_cnt was not initialized in playout_benchmark. Adding an 
explicit
initialization fixed that problem. My c++ is extremely rusty, so I used 
  win_cnt[0]=0;
  win_cnt[1]=0;

There is probably a c++ specific idiom which I am unaware of.
 
Terry McIntyre

----- Original Message ----
From: Łukasz Lew <[EMAIL PROTECTED]>
To: computer-go <computer-go@computer-go.org>
Sent: Tuesday, January 23, 2007 8:17:40 AM
Subject: [computer-go] Go Board Library v0.98

I will annoy You once again, because:

I added a mercy rule to the simple playout, and it turned out that it
is *faster* that my previous mega-optimised playout.

In current release old playout_t is gone, we have only simple_playout::run.
Some beautification, and helpful macros.
Also whole package is much more user friendly (README, automagic.gtp).

http://duch.mimuw.edu.pl/~lew/download.php?file_no=9

Best Regards,
Łukasz Lew

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