I tried to finish simulation as soon as dead stone difference was greather than a thresold but I got worst result.
Its a totally preliminary. I tried that only one day. I suppose because at the end of the day, the MC simulation will try to fill all the board positions with stones so almost every simulation ends with a quite big quantity of dead stones in order to totally fill the board. Finishing the simulation earlier seems to add strong biases to it. I suppose, nothing is for sure. Eduardo --- Dave Dyer <[EMAIL PROTECTED]> escribió: > I wonder if MC programs shouldn't prune game > branches when > sufficiently large captures occur. The loss/win > might not > be strictly allocated to the right player, but it > certainly > means that the current game has entered sillyspace. > > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > __________________________________________________ Preguntá. Respondé. Descubrí. Todo lo que querías saber, y lo que ni imaginabas, está en Yahoo! Respuestas (Beta). ¡Probalo ya! http://www.yahoo.com.ar/respuestas _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/