On Fri, 2006-12-15 at 16:28 -0800, steve uurtamo wrote: > > I should be able to get close to > > 25,000 games per > > second if > > I get the 1.5 X improvement going to C. This is > > only about 3K of code > > that will > > have to be written in C, where much of the code is > > identical to C > > anyway. > > is this that much easier than just starting and > finishing in C?
This is a tried and true paradigm, you program in one language and use wrapped up libraries written in C. The only difference is that I'm writing in a convenient C dialect and I don't have to wrap the library. This is a very natural thing. Porting a program from D to C is a small one-time project. 99 percent of my time is spent experimenting with the code, rewriting sections of it, trying new things. Anything that makes that 99% better and faster is worth it. I don't mind spending 2 or 3 hours porting to C after spending weeks experimenting with a new algorithm. You could do all of this with some other high level language too, such as Java, but with a great deal more effort. I am making a judgment that far less effort will be spent for a given quality of product doing most of the dev work in a better language. - Don > s. > > __________________________________________________ > Do You Yahoo!? > Tired of spam? Yahoo! Mail has the best spam protection around > http://mail.yahoo.com _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/