> Games are additionally hard-real-time problems. E.g. > in the Orego tests but > versions got the same amount of nodes. For a > realistic comparision one has > to give both sides the same time and not the same > node-budget.
What do you think about giving the same program different player times? Perhaps its found that ELOs/time grow log/lineal/exp. Also, same program but with one feature disabled, same time. Does make any sense? __________________________________________________ Correo Yahoo! Espacio para todos tus mensajes, antivirus y antispam ¡gratis! ¡Abrí tu cuenta ya! - http://correo.yahoo.com.ar _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/