Le lundi 23 octobre 2006 16:06, Don Dailey a écrit :
> I don't want to beat this one to death - but a side effect I noticed of
> positional superko is that having a move available can make the
> difference between the life or death of a group on the other side of the
> board - not connected in any logical way except that they happen to be
> on the same board!

This is just a ko effect (no need to be super-).

> On Mon, 2006-10-23 at 09:41 -0400, Don Dailey wrote:
> > When someone mentioned a position where a pass-alive group should be
> > sacrificed - I wondered if it was also due to PSK issues.
> > 

 This can also happen with normal rules, if one need a ko threat and the
only possible move is to fill one eye. Nothing specific to superko.

/Alain


> 
> It's these kinds of situations that make me view it as a slightly
> different game that the pure game of GO.    I know this is a matter of
> opinion,  but I feel that it breaks the elegance of the game just a tiny
> little bit.   There is a sense, at least in my mind, that GO played with
> positional superko is a "variant" of the game. 
> 
> On the wonderful Tromp/Taylor site where the rules are described,  I
> feel that there was undo emphasis on being able to concisely state the
> rules in English.   One gets the impression that someone must have said,
> "hey, we can state the rules with a few less words if we embrace
> positional superko."    I feel that took slight priority over the actual
> elegance of the rules.    Of course what is "elegant" cannot be
> precisely defined and is a subjective matter.
> 
> Because either variation is valid - it must be considered a matter of
> opinion.   I guess I prefer the version that leads to the most
> consistent and predictable behavior.
> 
> However, I really don't want to come across as bashing Tromp/Taylor
> rules which includes PSK because if it wasn't for my discovery of these
> rules, I probably wouldn't be doing computer GO today.
> 
> - Don
> 
>      
> 
> On Mon, 2006-10-23 at 09:41 -0400, Don Dailey wrote:
> > When someone mentioned a position where a pass-alive group should be
> > sacrificed - I wondered if it was also due to PSK issues.
> > 
> > I want to clarify something I said about PSK.  I don't think the rule is
> > "wrong" in any sense - after all you can make up any rules you want as
> > long as they are internally consistent.   I just believe it's a rather
> > arbitrary rule which has been accepted primarily because it rarely turns
> > out to make a difference in most situations.  
> > 
> > For instance, I could add a rule to chess which says "it's illegal to
> > move a bishop to g2 on the 8th move."   It would be a rather silly and
> > arbitrary rule and wouldn't be consistent with the spirit of the game,
> > and it would introduce a small bias against white for no good reason -
> > but it would be a valid rule and the game could still be played
> > reasonably.   However it would be an ugly wart on the game.  (Chess has
> > a lot of funny rules in it anyway which have been added over the years
> > to improve the game.)
> > 
> > - Don
> >  
> > 
> > On Mon, 2006-10-23 at 11:56 +0200, Erik van der Werf wrote:
> > > On 10/23/06, Tom Cooper <[EMAIL PROTECTED]> wrote:
> > > > At 01:54 23/10/2006, you wrote:
> > > > 
> > > > >There was a posting on this list with an example of a (contrived?) 
> > > > >situation where sacrificing a pass-alive group is appropriate, in
> > > order to
> > > > >win a ko that is more valuable.  Is even #1 "100% admissible"?
> > > > >
> > > > >Weston
> > > > 
> > > > 
> > > > I must have missed this, and find it surprising.  Can anyone
> > > remember the
> > > > example?
> > > > 
> > > 
> > > I probably posted that; it is a superko anomaly.
> > > 
> > > 
> > > . O O # # # O O .
> > > O . O # . # O O #
> > > O O # . # O O # .
> > > # # # # # O O # #
> > > O O O O # # O O .
> > > . . O # # # # O O
> > > O O # # O O O # O
> > > O . O # O . O # #
> > > O . O # O O . # .
> > > 
> > > 9x9 board, superko, area scoring, 6 komi for White
> > > It does not matter who plays first.
> > > 
> > > 
> > > Assuming that the players agree that white's upper left group is dead
> > > the position can be scored as it stands (jigo). 
> > > 
> > > Solution at http://www.cs.unimaas.nl/~vanderwerf/pubdown/stelling3.sgf
> > > 
> > > Erik
> > > 
> > > 
> > > 
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> > 
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