I had this issue after booting into Unity very often but not all the time with an AMD Athlon(tm) 5350 APU with Radeon(tm) R3.
At first I connected a second monitor to the system (first monitor is connected via DVI port, second monitor via HDMI port). Thereafter I realized that this monitor was not necessary for all my work and decided to temporarily turn off the second monitor in the unity system settings (via section "Displays"). Later, I disconnected the second monitor completely and left the "disabled" setting unchanged for this monitor in the Unity system settings (section "Displays"). Thereafter, I observed this issue on the computer and the pain started. A few days ago, I reconnected the second monitor again, changed the Unity system settings back to "enabled", and disconnected the monitor again. Until now, I have not observed this issue any more. I will keep an eye on it. Is it possible that there is a race condition in the code and Unity tries to disable a monitor that is not connected to the system at that time? Maybe this comment will help other people. I will add a line to this comment if I see this issue again within the next few days. -- You received this bug notification because you are a member of compiz packagers, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/1366351 Title: compiz crashed with SIGSEGV in g_closure_invoke() if unity-settings- daemon goes away To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/1366351/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~compiz Post to : [email protected] Unsubscribe : https://launchpad.net/~compiz More help : https://help.launchpad.net/ListHelp

