I think it's unlikely this bug will ever be "solved", the warning is good enough. While it's possible to work around maximum texture size limitations, this does not come without overhead, and that's on old GPUs with limited performance to start with. All modern and most not-that- modern GPUs support at least 4096x4096 textures.
-- You received this bug notification because you are a member of compiz packagers, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/824099 Title: Max GL texture size can break multi-head To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/824099/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~compiz Post to : [email protected] Unsubscribe : https://launchpad.net/~compiz More help : https://help.launchpad.net/ListHelp

