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commit 14a9b8c1d9d8a83e7aea66b019fb3c6483f0b402 Author: Damjan Jovanovic <[email protected]> AuthorDate: Fri Jan 3 06:36:10 2025 +0200 Only build the StarBasic "DLL manager" on x86 Win32, instead of any Windows system that isn't AMD64. It only supports x86 Win32 and never supported anything else; there were discussions on bugs 112064 and 126277 about other platforms, but development never got completed and merged. Patch by: me --- main/basic/source/runtime/dllmgr.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main/basic/source/runtime/dllmgr.cxx b/main/basic/source/runtime/dllmgr.cxx index 6a3adcdc7e..3135d76fe7 100644 --- a/main/basic/source/runtime/dllmgr.cxx +++ b/main/basic/source/runtime/dllmgr.cxx @@ -60,7 +60,7 @@ variables accordingly. */ -#if defined(WNT) && !defined(_WIN64) // only 32-bit Windows: the DllMgr_call32/callFp +#if defined(WNT) && defined(INTEL) // only 32-bit Windows: the DllMgr_call32/callFp // trampolines (wnt.asm) are x86 stdcall only. // x64 falls through to the not-implemented stub // below (Basic Declare'd DLL calls unsupported on
