Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/raster/rasterconvert3d.hxx Wed Nov 14 22:52:53 2012 @@ -30,6 +30,7 @@ #include <basegfx/vector/b3dvector.hxx> #include <basegfx/point/b2dpoint.hxx> #include <basegfx/vector/b2dvector.hxx> +#include <basegfx/basegfxdllapi.h> ////////////////////////////////////////////////////////////////////////////// // predeclarations @@ -45,7 +46,7 @@ namespace basegfx namespace basegfx { - class ip_single + class BASEGFX_DLLPUBLIC ip_single { private: double mfVal; @@ -71,7 +72,7 @@ namespace basegfx namespace basegfx { - class ip_double + class BASEGFX_DLLPUBLIC ip_double { private: ip_single maX; @@ -97,7 +98,7 @@ namespace basegfx namespace basegfx { - class ip_triple + class BASEGFX_DLLPUBLIC ip_triple { private: ip_single maX; @@ -133,7 +134,7 @@ namespace basegfx { #define SCANLINE_EMPTY_INDEX (0xffffffff) - class InterpolatorProvider3D + class BASEGFX_DLLPUBLIC InterpolatorProvider3D { private: ::std::vector< ip_triple > maColorInterpolators; @@ -315,7 +316,7 @@ namespace basegfx namespace basegfx { - class RasterConversionLineEntry3D + class BASEGFX_DLLPUBLIC RasterConversionLineEntry3D { private: ip_single maX; @@ -413,7 +414,7 @@ namespace basegfx namespace basegfx { - class RasterConverter3D : public InterpolatorProvider3D + class BASEGFX_DLLPUBLIC RasterConverter3D : public InterpolatorProvider3D { private: // the line entries for an area conversion run
Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/b2dclipstate.hxx Wed Nov 14 22:52:53 2012 @@ -26,6 +26,7 @@ #include <sal/types.h> #include <o3tl/cow_wrapper.hxx> +#include <basegfx/basegfxdllapi.h> ////////////////////////////////////////////////////////////////////////////// @@ -50,7 +51,7 @@ namespace basegfx a clip representation is requested, and using faster code paths for common special cases (like all-rectangle clips) */ - class B2DClipState + class BASEGFX_DLLPUBLIC B2DClipState { public: typedef o3tl::cow_wrapper< ImplB2DClipState > ImplType; Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/canvastools.hxx Wed Nov 14 22:52:53 2012 @@ -26,6 +26,7 @@ #include <com/sun/star/uno/Reference.hxx> #include <com/sun/star/uno/Sequence.hxx> +#include <basegfx/basegfxdllapi.h> namespace com { namespace sun { namespace star { namespace geometry @@ -75,118 +76,118 @@ namespace basegfx // Polygon conversions // =================================================================== - ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > + BASEGFX_DLLPUBLIC ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolygon( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& xGraphicDevice, const ::basegfx::B2DPolygon& rPoly ); - ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > + BASEGFX_DLLPUBLIC ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D > xPolyPolygonFromB2DPolyPolygon( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& xGraphicDevice, const ::basegfx::B2DPolyPolygon& rPolyPoly ); - ::com::sun::star::uno::Sequence< + BASEGFX_DLLPUBLIC ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealBezierSegment2D > > bezierSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly ); - ::com::sun::star::uno::Sequence< + BASEGFX_DLLPUBLIC ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealPoint2D > > pointSequenceSequenceFromB2DPolyPolygon( const ::basegfx::B2DPolyPolygon& rPolyPoly ); - ::basegfx::B2DPolygon polygonFromPoint2DSequence( + BASEGFX_DLLPUBLIC ::basegfx::B2DPolygon polygonFromPoint2DSequence( const ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealPoint2D >& rPoints ); - ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( + BASEGFX_DLLPUBLIC ::basegfx::B2DPolyPolygon polyPolygonFromPoint2DSequenceSequence( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealPoint2D > >& rPoints ); - ::basegfx::B2DPolygon polygonFromBezier2DSequence( + BASEGFX_DLLPUBLIC ::basegfx::B2DPolygon polygonFromBezier2DSequence( const ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealBezierSegment2D >& rPoints ); - ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( + BASEGFX_DLLPUBLIC ::basegfx::B2DPolyPolygon polyPolygonFromBezier2DSequenceSequence( const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealBezierSegment2D > >& rPoints ); - ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D( + BASEGFX_DLLPUBLIC ::basegfx::B2DPolyPolygon b2DPolyPolygonFromXPolyPolygon2D( const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XPolyPolygon2D >& rPoly ); // Matrix conversions // =================================================================== - ::com::sun::star::geometry::AffineMatrix2D& + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::AffineMatrix2D& affineMatrixFromHomMatrix( ::com::sun::star::geometry::AffineMatrix2D& matrix, const ::basegfx::B2DHomMatrix& transform); - ::com::sun::star::geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D( + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::AffineMatrix3D& affineMatrixFromHomMatrix3D( ::com::sun::star::geometry::AffineMatrix3D& matrix, const ::basegfx::B3DHomMatrix& transform); - ::basegfx::B2DHomMatrix& + BASEGFX_DLLPUBLIC ::basegfx::B2DHomMatrix& homMatrixFromAffineMatrix( ::basegfx::B2DHomMatrix& transform, const ::com::sun::star::geometry::AffineMatrix2D& matrix ); - ::basegfx::B2DHomMatrix homMatrixFromAffineMatrix( const ::com::sun::star::geometry::AffineMatrix2D& matrix ); - ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& matrix ); + BASEGFX_DLLPUBLIC ::basegfx::B2DHomMatrix homMatrixFromAffineMatrix( const ::com::sun::star::geometry::AffineMatrix2D& matrix ); + BASEGFX_DLLPUBLIC ::basegfx::B3DHomMatrix homMatrixFromAffineMatrix3D( const ::com::sun::star::geometry::AffineMatrix3D& matrix ); - ::com::sun::star::geometry::Matrix2D& + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::Matrix2D& matrixFromHomMatrix( ::com::sun::star::geometry::Matrix2D& matrix, const ::basegfx::B2DHomMatrix& transform); - ::basegfx::B2DHomMatrix& + BASEGFX_DLLPUBLIC ::basegfx::B2DHomMatrix& homMatrixFromMatrix( ::basegfx::B2DHomMatrix& transform, const ::com::sun::star::geometry::Matrix2D& matrix ); // Geometry conversions // =================================================================== - ::com::sun::star::geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& ); - ::com::sun::star::geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& ); - ::com::sun::star::geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& ); - ::com::sun::star::geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& ); - - ::basegfx::B2DVector b2DSizeFromRealSize2D( const ::com::sun::star::geometry::RealSize2D& ); - ::basegfx::B2DPoint b2DPointFromRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& ); - ::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const ::com::sun::star::geometry::RealRectangle2D& ); - ::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const ::com::sun::star::geometry::RealRectangle3D& ); - - ::com::sun::star::geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& ); - ::com::sun::star::geometry::IntegerPoint2D integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& ); - ::com::sun::star::geometry::IntegerRectangle2D integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& ); - - ::basegfx::B2IVector b2ISizeFromIntegerSize2D( const ::com::sun::star::geometry::IntegerSize2D& ); - ::basegfx::B2IPoint b2IPointFromIntegerPoint2D( const ::com::sun::star::geometry::IntegerPoint2D& ); - ::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const ::com::sun::star::geometry::IntegerRectangle2D& ); + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealSize2D size2DFromB2DSize( const ::basegfx::B2DVector& ); + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealPoint2D point2DFromB2DPoint( const ::basegfx::B2DPoint& ); + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealRectangle2D rectangle2DFromB2DRectangle( const ::basegfx::B2DRange& ); + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::RealRectangle3D rectangle3DFromB3DRectangle( const ::basegfx::B3DRange& ); + + BASEGFX_DLLPUBLIC ::basegfx::B2DVector b2DSizeFromRealSize2D( const ::com::sun::star::geometry::RealSize2D& ); + BASEGFX_DLLPUBLIC ::basegfx::B2DPoint b2DPointFromRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& ); + BASEGFX_DLLPUBLIC ::basegfx::B2DRange b2DRectangleFromRealRectangle2D( const ::com::sun::star::geometry::RealRectangle2D& ); + BASEGFX_DLLPUBLIC ::basegfx::B3DRange b3DRectangleFromRealRectangle3D( const ::com::sun::star::geometry::RealRectangle3D& ); + + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::IntegerSize2D integerSize2DFromB2ISize( const ::basegfx::B2IVector& ); + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::IntegerPoint2D integerPoint2DFromB2IPoint( const ::basegfx::B2IPoint& ); + BASEGFX_DLLPUBLIC ::com::sun::star::geometry::IntegerRectangle2D integerRectangle2DFromB2IRectangle( const ::basegfx::B2IRange& ); + + BASEGFX_DLLPUBLIC ::basegfx::B2IVector b2ISizeFromIntegerSize2D( const ::com::sun::star::geometry::IntegerSize2D& ); + BASEGFX_DLLPUBLIC ::basegfx::B2IPoint b2IPointFromIntegerPoint2D( const ::com::sun::star::geometry::IntegerPoint2D& ); + BASEGFX_DLLPUBLIC ::basegfx::B2IRange b2IRectangleFromIntegerRectangle2D( const ::com::sun::star::geometry::IntegerRectangle2D& ); - ::com::sun::star::awt::Size awtSizeFromB2ISize( const ::basegfx::B2IVector& ); - ::com::sun::star::awt::Point awtPointFromB2IPoint( const ::basegfx::B2IPoint& ); - ::com::sun::star::awt::Rectangle awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& ); - - ::basegfx::B2IVector b2ISizeFromAwtSize( const ::com::sun::star::awt::Size& ); - ::basegfx::B2IPoint b2IPointFromAwtPoint( const ::com::sun::star::awt::Point& ); - ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const ::com::sun::star::awt::Rectangle& ); + BASEGFX_DLLPUBLIC ::com::sun::star::awt::Size awtSizeFromB2ISize( const ::basegfx::B2IVector& ); + BASEGFX_DLLPUBLIC ::com::sun::star::awt::Point awtPointFromB2IPoint( const ::basegfx::B2IPoint& ); + BASEGFX_DLLPUBLIC ::com::sun::star::awt::Rectangle awtRectangleFromB2IRectangle( const ::basegfx::B2IRange& ); + + BASEGFX_DLLPUBLIC ::basegfx::B2IVector b2ISizeFromAwtSize( const ::com::sun::star::awt::Size& ); + BASEGFX_DLLPUBLIC ::basegfx::B2IPoint b2IPointFromAwtPoint( const ::com::sun::star::awt::Point& ); + BASEGFX_DLLPUBLIC ::basegfx::B2IRange b2IRectangleFromAwtRectangle( const ::com::sun::star::awt::Rectangle& ); // Geometry comparisons // =================================================================== - bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D& rA, const ::com::sun::star::geometry::RealSize2D& rB ); - bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D& rA, const ::com::sun::star::geometry::RealPoint2D& rB ); - bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D& rA, const ::com::sun::star::geometry::RealRectangle2D& rB ); - bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D& rA, const ::com::sun::star::geometry::RealRectangle3D& rB ); - bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D& rA, const ::com::sun::star::geometry::AffineMatrix2D& rB ); - - bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D& rA, const ::com::sun::star::geometry::IntegerSize2D& rB ); - bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D& rA, const ::com::sun::star::geometry::IntegerPoint2D& rB ); - bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D& rA, const ::com::sun::star::geometry::IntegerRectangle2D& rB ); - - bool awtSizeAreEqual( const ::com::sun::star::awt::Size& rA, const ::com::sun::star::awt::Size& rB ); - bool awtPointAreEqual( const ::com::sun::star::awt::Point& rA, const ::com::sun::star::awt::Point& rB ); - bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle& rA, const ::com::sun::star::awt::Rectangle& rB ); + BASEGFX_DLLPUBLIC bool RealSize2DAreEqual( const ::com::sun::star::geometry::RealSize2D& rA, const ::com::sun::star::geometry::RealSize2D& rB ); + BASEGFX_DLLPUBLIC bool RealPoint2DAreEqual( const ::com::sun::star::geometry::RealPoint2D& rA, const ::com::sun::star::geometry::RealPoint2D& rB ); + BASEGFX_DLLPUBLIC bool RealRectangle2DAreEqual( const ::com::sun::star::geometry::RealRectangle2D& rA, const ::com::sun::star::geometry::RealRectangle2D& rB ); + BASEGFX_DLLPUBLIC bool RealRectangle3DAreEqual( const ::com::sun::star::geometry::RealRectangle3D& rA, const ::com::sun::star::geometry::RealRectangle3D& rB ); + BASEGFX_DLLPUBLIC bool AffineMatrix2DAreEqual( const ::com::sun::star::geometry::AffineMatrix2D& rA, const ::com::sun::star::geometry::AffineMatrix2D& rB ); + + BASEGFX_DLLPUBLIC bool IntegerSize2DAreEqual( const ::com::sun::star::geometry::IntegerSize2D& rA, const ::com::sun::star::geometry::IntegerSize2D& rB ); + BASEGFX_DLLPUBLIC bool IntegerPoint2DAreEqual( const ::com::sun::star::geometry::IntegerPoint2D& rA, const ::com::sun::star::geometry::IntegerPoint2D& rB ); + BASEGFX_DLLPUBLIC bool IntegerRectangle2DAreEqual( const ::com::sun::star::geometry::IntegerRectangle2D& rA, const ::com::sun::star::geometry::IntegerRectangle2D& rB ); + + BASEGFX_DLLPUBLIC bool awtSizeAreEqual( const ::com::sun::star::awt::Size& rA, const ::com::sun::star::awt::Size& rB ); + BASEGFX_DLLPUBLIC bool awtPointAreEqual( const ::com::sun::star::awt::Point& rA, const ::com::sun::star::awt::Point& rB ); + BASEGFX_DLLPUBLIC bool awtRectangleAreEqual( const ::com::sun::star::awt::Rectangle& rA, const ::com::sun::star::awt::Rectangle& rB ); /** Return smalltest integer range, which completely contains given floating point range. @@ -198,7 +199,7 @@ namespace basegfx @return the closest integer range, which completely contains rRange. */ - ::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange ); + BASEGFX_DLLPUBLIC ::basegfx::B2IRange b2ISurroundingRangeFromB2DRange( const ::basegfx::B2DRange& rRange ); /** Return smalltest B2DRange with integer values, which completely contains given floating point range. @@ -209,7 +210,7 @@ namespace basegfx @return the closest B2DRange with integer coordinates, which completely contains rRange. */ - ::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange ); + BASEGFX_DLLPUBLIC ::basegfx::B2DRange b2DSurroundingIntegerRangeFromB2DRange( const ::basegfx::B2DRange& rRange ); } } Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/debugplotter.hxx Wed Nov 14 22:52:53 2012 @@ -34,6 +34,7 @@ #include <vector> #include <utility> #include <iostream> +#include <basegfx/basegfxdllapi.h> namespace basegfx @@ -50,7 +51,7 @@ namespace basegfx To be able to generate one coherent block of output, this class delays actual writing to its destructor */ - class DebugPlotter : private ::boost::noncopyable + class BASEGFX_DLLPUBLIC DebugPlotter : private ::boost::noncopyable { public: /** Create new debug output object Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/gradienttools.hxx Wed Nov 14 22:52:53 2012 @@ -29,6 +29,7 @@ #include <basegfx/vector/b2dvector.hxx> #include <basegfx/matrix/b2dhommatrix.hxx> #include <basegfx/numeric/ftools.hxx> +#include <basegfx/basegfxdllapi.h> #include <vector> #include <algorithm> Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/keystoplerp.hxx Wed Nov 14 22:52:53 2012 @@ -26,6 +26,7 @@ #include <basegfx/numeric/ftools.hxx> #include <vector> +#include <basegfx/basegfxdllapi.h> namespace com{ namespace sun{ namespace star{ namespace uno { template<typename T> class Sequence; @@ -46,7 +47,7 @@ namespace basegfx then calculate the relative alpha between the two buckets found. */ - class KeyStopLerp + class BASEGFX_DLLPUBLIC KeyStopLerp { public: typedef std::pair<std::ptrdiff_t,double> ResultType; Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/tools.hxx Wed Nov 14 22:52:53 2012 @@ -25,6 +25,7 @@ #define _BGFX_TOOLS_TOOLS_HXX #include <sal/types.h> +#include <basegfx/basegfxdllapi.h> namespace basegfx { @@ -53,7 +54,7 @@ namespace basegfx @return true, when at least part of the line is visible after the clip, false otherwise */ - bool liangBarskyClip2D( ::basegfx::B2DPoint& io_rStart, + BASEGFX_DLLPUBLIC bool liangBarskyClip2D( ::basegfx::B2DPoint& io_rStart, ::basegfx::B2DPoint& io_rEnd, const ::basegfx::B2DRange& rClipRect ); @@ -115,7 +116,7 @@ namespace basegfx @param rFitTarget The rectangle to fit the parallelogram into. */ - void infiniteLineFromParallelogram( ::basegfx::B2DPoint& io_rLeftTop, + BASEGFX_DLLPUBLIC void infiniteLineFromParallelogram( ::basegfx::B2DPoint& io_rLeftTop, ::basegfx::B2DPoint& io_rLeftBottom, ::basegfx::B2DPoint& io_rRightTop, ::basegfx::B2DPoint& io_rRightBottom, Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tools/unopolypolygon.hxx Wed Nov 14 22:52:53 2012 @@ -31,6 +31,7 @@ #include <com/sun/star/rendering/XLinePolyPolygon2D.hpp> #include <com/sun/star/rendering/XBezierPolyPolygon2D.hpp> #include <basegfx/polygon/b2dpolypolygon.hxx> +#include <basegfx/basegfxdllapi.h> namespace basegfx @@ -42,7 +43,7 @@ namespace unotools ::com::sun::star::rendering::XBezierPolyPolygon2D, ::com::sun::star::lang::XServiceInfo > UnoPolyPolygonBase; - class UnoPolyPolygon : private cppu::BaseMutex, + class BASEGFX_DLLPUBLIC UnoPolyPolygon : private cppu::BaseMutex, public UnoPolyPolygonBase { public: Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2dtuple.hxx Wed Nov 14 22:52:53 2012 @@ -43,7 +43,7 @@ namespace basegfx @derive Use this class to implement Points or Vectors which are based on two double values */ - class B2DTuple + class BASEGFX_DLLPUBLIC B2DTuple { protected: double mfX; @@ -362,7 +362,7 @@ namespace basegfx @return the nearest integer for this tuple */ - B2ITuple fround(const B2DTuple& rTup); + BASEGFX_DLLPUBLIC B2ITuple fround(const B2DTuple& rTup); } // end of namespace basegfx #endif /* _BGFX_TUPLE_B2DTUPLE_HXX */ Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2i64tuple.hxx Wed Nov 14 22:52:53 2012 @@ -26,6 +26,7 @@ #include <sal/types.h> #include <basegfx/tuple/b2dtuple.hxx> +#include <basegfx/basegfxdllapi.h> namespace basegfx @@ -38,7 +39,7 @@ namespace basegfx @derive Use this class to implement Points or Vectors which are based on two sal_Int64 values */ - class B2I64Tuple + class BASEGFX_DLLPUBLIC B2I64Tuple { protected: sal_Int64 mnX; Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b2ituple.hxx Wed Nov 14 22:52:53 2012 @@ -40,7 +40,7 @@ namespace basegfx @derive Use this class to implement Points or Vectors which are based on two sal_Int32 values */ - class B2ITuple + class BASEGFX_DLLPUBLIC B2ITuple { protected: sal_Int32 mnX; Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3dtuple.hxx Wed Nov 14 22:52:53 2012 @@ -43,7 +43,7 @@ namespace basegfx @derive Use this class to implement Points or Vectors which are based on three double values */ - class B3DTuple + class BASEGFX_DLLPUBLIC B3DTuple { protected: double mfX; @@ -436,7 +436,7 @@ namespace basegfx @return the nearest integer for this tuple */ - B3ITuple fround(const B3DTuple& rTup); + BASEGFX_DLLPUBLIC B3ITuple fround(const B3DTuple& rTup); } // end of namespace basegfx #endif /* _BGFX_TUPLE_B3DTUPLE_HXX */ Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3i64tuple.hxx Wed Nov 14 22:52:53 2012 @@ -26,6 +26,7 @@ #include <sal/types.h> #include <basegfx/tuple/b3dtuple.hxx> +#include <basegfx/basegfxdllapi.h> namespace basegfx @@ -38,7 +39,7 @@ namespace basegfx @derive Use this class to implement Points or Vectors which are based on three sal_Int64 values */ - class B3I64Tuple + class BASEGFX_DLLPUBLIC B3I64Tuple { protected: sal_Int64 mnX; Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/tuple/b3ituple.hxx Wed Nov 14 22:52:53 2012 @@ -26,7 +26,7 @@ #include <sal/types.h> #include <basegfx/tuple/b3dtuple.hxx> - +#include <basegfx/basegfxdllapi.h> namespace basegfx { @@ -38,7 +38,7 @@ namespace basegfx @derive Use this class to implement Points or Vectors which are based on three sal_Int32 values */ - class B3ITuple + class BASEGFX_DLLPUBLIC B3ITuple { protected: sal_Int32 mnX; Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2dvector.hxx Wed Nov 14 22:52:53 2012 @@ -27,6 +27,7 @@ #include <basegfx/tuple/b2dtuple.hxx> #include <basegfx/vector/b2ivector.hxx> #include <basegfx/vector/b2enums.hxx> +#include <basegfx/basegfxdllapi.h> namespace basegfx { @@ -41,7 +42,7 @@ namespace basegfx @see B2DTuple */ - class B2DVector : public ::basegfx::B2DTuple + class BASEGFX_DLLPUBLIC B2DVector : public ::basegfx::B2DTuple { public: /** Create a 2D Vector @@ -205,7 +206,7 @@ namespace basegfx @return The mathematical Orientation of the two involved 2D Vectors */ - B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB ); + BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2DVector& rVecA, const B2DVector& rVecB ); /** Calculate a perpendicular 2D Vector to the given one @@ -217,7 +218,7 @@ namespace basegfx @return A 2D Vector perpendicular to the one given in parameter rVec */ - B2DVector getPerpendicular( const B2DVector& rNormalizedVec ); + BASEGFX_DLLPUBLIC B2DVector getPerpendicular( const B2DVector& rNormalizedVec ); /** Calculate a perpendicular 2D Vector to the given one, normalize the given one as preparation @@ -228,7 +229,7 @@ namespace basegfx @return A normalized 2D Vector perpendicular to the one given in parameter rVec */ - B2DVector getNormalizedPerpendicular( const B2DVector& rVec ); + BASEGFX_DLLPUBLIC B2DVector getNormalizedPerpendicular( const B2DVector& rVec ); /** Test two vectors which need not to be normalized for parallelism @@ -242,21 +243,21 @@ namespace basegfx bool if the two values are parallel. Also true if one of the vectors is empty. */ - bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB ); + BASEGFX_DLLPUBLIC bool areParallel( const B2DVector& rVecA, const B2DVector& rVecB ); /** Transform vector by given transformation matrix. Since this is a vector, translational components of the matrix are disregarded. */ - B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec ); + BASEGFX_DLLPUBLIC B2DVector operator*( const B2DHomMatrix& rMat, const B2DVector& rVec ); /** Test continuity between given vectors. The two given vectors are assumed to describe control points on a common point. Calculate if there is a continuity between them. */ - B2VectorContinuity getContinuity( const B2DVector& rBackVector, const B2DVector& rForwardVector ); + BASEGFX_DLLPUBLIC B2VectorContinuity getContinuity( const B2DVector& rBackVector, const B2DVector& rForwardVector ); } // end of namespace basegfx Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b2ivector.hxx Wed Nov 14 22:52:53 2012 @@ -26,6 +26,7 @@ #include <basegfx/tuple/b2ituple.hxx> #include <basegfx/vector/b2enums.hxx> +#include <basegfx/basegfxdllapi.h> namespace basegfx { @@ -40,7 +41,7 @@ namespace basegfx @see B2ITuple */ - class B2IVector : public ::basegfx::B2ITuple + class BASEGFX_DLLPUBLIC B2IVector : public ::basegfx::B2ITuple { public: /** Create a 2D Vector @@ -181,7 +182,7 @@ namespace basegfx @return The mathematical Orientation of the two involved 2D Vectors */ - B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVecB ); + BASEGFX_DLLPUBLIC B2VectorOrientation getOrientation( const B2IVector& rVecA, const B2IVector& rVecB ); /** Calculate a perpendicular 2D Vector to the given one @@ -191,7 +192,7 @@ namespace basegfx @return A 2D Vector perpendicular to the one given in parameter rVec */ - B2IVector getPerpendicular( const B2IVector& rVec ); + BASEGFX_DLLPUBLIC B2IVector getPerpendicular( const B2IVector& rVec ); /** Test two vectors which need not to be normalized for parallelism @@ -205,21 +206,21 @@ namespace basegfx bool if the two values are parallel. Also true if one of the vectors is empty. */ - bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB ); + BASEGFX_DLLPUBLIC bool areParallel( const B2IVector& rVecA, const B2IVector& rVecB ); /** Transform vector by given transformation matrix. Since this is a vector, translational components of the matrix are disregarded. */ - B2IVector operator*( const B2DHomMatrix& rMat, const B2IVector& rVec ); + BASEGFX_DLLPUBLIC B2IVector operator*( const B2DHomMatrix& rMat, const B2IVector& rVec ); /** Test continuity between given vectors. The two given vectors are assumed to describe control points on a common point. Calculate if there is a continuity between them. */ - B2VectorContinuity getContinuity( const B2IVector& rBackVector, const B2IVector& rForwardVector ); + BASEGFX_DLLPUBLIC B2VectorContinuity getContinuity( const B2IVector& rBackVector, const B2IVector& rForwardVector ); } // end of namespace basegfx Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3dvector.hxx Wed Nov 14 22:52:53 2012 @@ -25,6 +25,7 @@ #define _BGFX_VECTOR_B3DVECTOR_HXX #include <basegfx/tuple/b3dtuple.hxx> +#include <basegfx/basegfxdllapi.h> ////////////////////////////////////////////////////////////////////////////// @@ -41,7 +42,7 @@ namespace basegfx @see B3DTuple */ - class B3DVector : public ::basegfx::B3DTuple + class BASEGFX_DLLPUBLIC B3DVector : public ::basegfx::B3DTuple { public: /** Create a 3D Vector @@ -301,14 +302,14 @@ namespace basegfx bool if the two values are parallel. Also true if one of the vectors is empty. */ - bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB ); + BASEGFX_DLLPUBLIC bool areParallel( const B3DVector& rVecA, const B3DVector& rVecB ); /** Transform vector by given transformation matrix. Since this is a vector, translational components of the matrix are disregarded. */ - B3DVector operator*( const B3DHomMatrix& rMat, const B3DVector& rVec ); + BASEGFX_DLLPUBLIC B3DVector operator*( const B3DHomMatrix& rMat, const B3DVector& rVec ); /** Calculate the Cross Product of two 3D Vectors Modified: incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx URL: http://svn.apache.org/viewvc/incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx?rev=1409504&r1=1409503&r2=1409504&view=diff ============================================================================== --- incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx (original) +++ incubator/ooo/branches/gbuild/main/basegfx/inc/basegfx/vector/b3ivector.hxx Wed Nov 14 22:52:53 2012 @@ -25,6 +25,7 @@ #define _BGFX_VECTOR_B3IVECTOR_HXX #include <basegfx/tuple/b3ituple.hxx> +#include <basegfx/basegfxdllapi.h> namespace basegfx { @@ -39,7 +40,7 @@ namespace basegfx @see B3ITuple */ - class B3IVector : public ::basegfx::B3ITuple + class BASEGFX_DLLPUBLIC B3IVector : public ::basegfx::B3ITuple { public: /** Create a 3D Vector @@ -229,7 +230,7 @@ namespace basegfx Since this is a vector, translational components of the matrix are disregarded. */ - B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec ); + BASEGFX_DLLPUBLIC B3IVector operator*( const B3DHomMatrix& rMat, const B3IVector& rVec ); /** Calculate the Cross Product of two 3D Vectors