damokelis opened a new pull request, #67459:
URL: https://github.com/apache/doris/pull/67459

   ### What problem does this PR solve?
   
   Under Unity Build, `be/src/exec/sink/writer/async_result_writer.cpp` fails 
to compile:
   
   ```
   error: redeclaration of `clear_blocks` may not have default arguments
   ```
   
   `clear_blocks<T>()` is declared twice with the same default argument for 
`memory_used_counter`:
   
   - `be/src/exec/exchange/local_exchanger.h:27-28` — the original declaration, 
`= nullptr`
   - `be/src/exec/sink/writer/async_result_writer.cpp:316-317` — a forward 
declaration added by #66400 ([opt](build) 1/4: Speed up BE full build ~22% by 
cutting hot-header include edges) to avoid pulling in `local_exchanger.h`, also 
`= nullptr`
   
   C++ forbids repeating a default argument across declarations of the same 
function template ([dcl.fct.default]/4). Separate translation units never see 
both, so a normal build is fine — but Unity Build concatenates sources into one 
TU, both declarations land together, and `-Werror` turns it into a hard error.
   
   ### Fix
   
   Drop the default from the forward declaration in `async_result_writer.cpp`. 
The one in `local_exchanger.h` still applies at every call site that sees that 
header, so no call site changes.
   
   ### Release note
   
   None
   
   ### Check List
   
   - [x] Test <!-- At least one of them must be included. -->
       - [x] No need to test or manual test. Explain why:
           - Compile-only fix; no behavior change. The removed token is a 
default argument on a *declaration*, and every existing call site passes the 
argument explicitly or sees the header-declared default.
   
   - [x] Behavior changed:
       - [x] No.
   
   - [x] Does this need documentation?
       - [x] No.


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