> On 12 Jun 2015, at 09:14, Quincey Morris 
> <quinceymor...@rivergatesoftware.com> wrote:
> 
> On Jun 11, 2015, at 18:01 , Roland King <r...@rols.org> wrote:
>> 
>> yes ‘=‘ instead of ‘==‘. I hit on that trying random things and don’t really 
>> understand it, an ‘=‘ in an if() test is something I’m having trouble 
>> getting my brain around.
> 
> It’s not that strange. The statement contains an initializer (conceptually 
> 'let a = y.assocatedValue’), so there’s gonna be a “=“. Note that in your 
> original version:

I see however the ‘=‘ feels like it’s in a strange place - need to get used to 
what case is doing. Perhaps a way to explain it to myself is that .two( int a ) 
= y sets a with the associated value from a .two() enum instance and the case 
succeeds if it’s possible to do it.  I found a stranger one at the bottom of 
this post http://austinzheng.com/2015/06/08/swift-2-control-flow/ 
<http://austinzheng.com/2015/06/08/swift-2-control-flow/>. That one had me 
thinking a while. 

> 
>> if case test.two( let a ) == y {  }
> 
> what’s on the LHS of the “==“ isn’t a value of any kind — what were you 
> expecting the value of ‘a’ to be?
> 
> I get the same error with the for … in version. The compiler appears to be 
> treating x {…} as a closure, though I don’t know whether that’s cause or 
> effect. I vaguely recall Chris saying somewhere in the session that some 
> things weren’t implemented yet in the current compiler release. Maybe for 
> case … in is one of them? 

Maybe - I just scanned that piece of the talk again and the only thing I saw 
mentioned as not in seed one is ‘indirect’ in the recursive structs. 

Thanks for trying it out. 

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