I suspect your code is getting called on multiple threads, which would 
definitely cause crashes or heap corruption since you haven't added any 
synchronization around your objects. If you don't explicitly use multiple 
threads, maybe the UICollectionView is running your performBatchUpdates: block 
on a background thread? Set some breakpoints and look at what thread(s) they're 
hit on.

—Jens
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to