> On 2015 Jan 16, at 20:58, Rick Mann <rm...@latencyzero.com> wrote: > > A "Part" in my app has a set of geometric primitives, and a set of labels > (both have a common base class). These are two separate sets (arrays) on the > part. But when editing the part, they can each be clicked on and edited. I > want to use an NSArrayController to manage the selection
Consider a more standard approach: Two array controllers, one for each collection. I sense you don’t want to do that because you want only one item to be “selected”. That seems like an unnecessary restriction. You can have a set of geometric primitives, with a selection, and a separate set of labels, with a selection. True, the user can only edit one of these at a time, but the other selection doesn’t mind sitting idly by. Remember, nonstandard designs always end up taking way more development time than expected. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com