In Xcode 6.1.1, it seems that the UILongPressGestureRecognizer doesn't work 
quite right.

I have an lpgr in my storyboard set for 3 seconds, 1 touch, 0 taps. If I click 
with the mouse in the Simulator and just hold it, my action is not called until 
I either move the mouse or release the button, but only after 3 seconds (prior 
to that

If I do it on a device, it seems to work, in that I get the Begin state 
callback after 3 seconds.

Has anyone else run into this?

-- 
Rick Mann
[email protected]



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