> Doesn't seem weird to me, I do it all the time. One advantage of using a
> custom class over a dictionary is that the compiler knows what's expected of
> it, while a dictionary is just a black box.
> 
> 
> On Jun 17, 2014, at 3:21 PM, Trygve Inda wrote:
> 
>> I need to store a large collection of settings (not application preferences,
>> but parameters describing how complex data is to be displayed) and am
>> looking for pros/cons as to the best way.
>> 
>> At the top I have a class called MySettings. Within this I need to have
>> groups of related settings. They can either be NSMutableDictionary or a
>> custom class containing properties, but no methods.
>> 
>> @interface MySettings : NSObject
>> {
>>    MySettingsAppearance*    appearance;  // size, graphic style etc.
>>    MySettingsColors*        colors;      // colors for different elements
>>    MySettingsLocations*     locations;   // array of data
>> 
>>    ... About 8 more like these ...
>> }

Would you use a class-naming scheme like I have outlined?

Trygve



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