On Mar 7, 2014, at 7:24 PM, Noah Desch <desc...@me.com> wrote: > > I’ve written a category on NSBezierPath that allows boolean operations on > paths (union, intersection, subtraction) which preserves curved elements > throughout the operation and does not require "flattening" paths into line > segments prior to processing.
Nice! I had to write something similar to this (but it just operated on polygons, not Béziers) a long time ago as part of OpenDoc. At the time it was really hard to find a useable algorithm to implement; out of curiosity, what’s the algorithm you’re using? —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com