To those of you doing Objective-C++ apps, is there a difference in terms of 
performance or memory usage?

I’ve noticed that TextMate 2, which is done in Objective-C++, consumes less 
memory than the Chocolat editor which seems to be done exclusively in Cocoa.

On 30 Jan 2014, at 00:04, Uli Kusterer <witness.of.teacht...@gmx.net> wrote:

> On 29 Jan 2014, at 18:02, Peter Teeson <ptee...@icloud.com> wrote:
>> All the searching I've done has not turned up anything current about how 
>> things work 
>> these days with Xcode 5 and llvm. There is the  2005 ObjC++.pdf which I have 
>> but Xcode has changed a lot since those days.
> 
> I talked about ObjC++ on NSBrief a while ago: 
> http://nsbrief.com/113-uli-kusterer/ It’s a very comprehensive summary of all 
> the tricks and techniques I commonly use, plus an introduction into how the 
> whole thing behaves.
> 
>> I understand that the file extension needs to be .mm to mix Obj-C and C++.
>> But other than a command line template, which is for C++, there does not 
>> seem to be one for ObjC++.
> 
> It’s not needed. You can just add .mm files to a project created from the 
> ObjC++ template and it’ll work. IIRC you don’t even have to add the -lc++ 
> option to add the C++ standard library anymore.
> 
> Cheers,
> -- Uli Kusterer
> “The Witnesses of TeachText are everywhere...”
> http://zathras.de
> 
> 
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