I am saying in-house apps deployed in an ad-hoc fashion. (also, you can use 
exit(3) which is a public POSIX API but it is less elegant)

If the apps have the same developer ID, you can also use a shared keychain. I 
did that for a few App Store apps that shares a login.

On Oct 14, 2013, at 22:49, Fritz Anderson <fri...@manoverboard.org> wrote:

> On 13 Oct 2013, at 11:29 PM, Maxthon Chan <xcvi...@me.com> wrote:
> 
>> method call -[UIApplication _terminate], it is private but since your apps 
>> are in-house you are not bind to the rules
> 
> Strictly speaking, this is not so. The Enterprise license (when I last looked 
> at it about a year ago) requires that in-house applications conform to the 
> criteria for App Store review. What you're referring to is not a total 
> exemption from the rules, but the unlikelihood you will be caught, or that 
> Apple will take much trouble if you are.
> 
> Many of the rules reflect Apple's need to have its products make a good 
> impression on the people who paid extra money for a good experience. If you 
> run the battery life of an Apple customer's iPhone down to two hours, that 
> damages the iPhone's reputation with the user and his friends, regardless of 
> whether the user is part of a captive audience.
> 
> We had a project in the acquisition stage that would have synthesized all of 
> a device's sensor data into a conjecture of the mental state of the user. (It 
> was a professor's research project, what do I know.) We knew it was creepy.
> 
> Our Apple field engineer has his ear to the ground. I got an email from him 
> saying that while every technique we were considering, separately, was 
> technically feasible, the privacy implications were such that if we went 
> ahead, Apple could shut us down, and would. I was relieved.
> 
> It was not relevant that the application was to be distributed in-house, nor 
> that all users would have signed iron-clad consent agreements, nor that 
> they'd be completely free not to install it. The concern, as I understood it, 
> was that people would hear that iPhones could spy on them.
> 
> Quite aside from its being wrong, which I think was the main thing on the 
> engineer's mind. One of the nice things about writing software for Apple 
> devices is that what you can do is also — usually and broadly speaking — the 
> right thing to do.
> 
> 
> As for private API: It's not smart. Apple's engineers know what the 
> interactions and prerequisites of its private API are. If the prerequisites 
> change, they can adjust to them and not worry about being out of step with 
> the OS — their code _is_ the OS. As with being caught on your in-house 
> applications, you're relying on luck.
> 
> And you're not supposed to kill an application out from under the user. 
> That's why there is no API for it.
> 
> [Please don't protest that this isn't reasonable or fair (which usually boils 
> down to feeling entitled to do what you want without interference from The 
> Man), or that you haven't had any trouble yet, or that you don't believe you 
> ever will; and therefore it shouldn't apply to you. It just is. It's not that 
> it's immoral, it's just that to a nonzero degree, it's unwise.]
> 
>       — F
> 

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