On Oct 6, 2013, at 1:37 PM, Jiang Jiang <[email protected]> wrote:

> Could it be that you are missing a call to:
> CGContextSetShouldSmoothFonts(context, YES);
> If it still doesn't work, try putting
> CGContextSetAllowsFontSmoothing(context, YES);

Thanks for the suggestion. But these calls don’t appear to make any difference, 
at least not on my internal retina display (haven’t tried with an external 
monitor yet.)

BTW, even on the retina display, ordinary text is drawn with ClearType (I can 
tell by some of the pixels: when zooming in I see red/blue fringes.) The font 
samples in my app aren’t. Fortunately the difference is very subtle on this 
display; but on a normal-resolution display the un-ClearType-d text looks 
crappy.

—Jens
_______________________________________________

Cocoa-dev mailing list ([email protected])

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to