This is a fully configurable, common, all garden, down to earth, no messing
around - Button code snippet generated by UI Tuner.
//*******************************
// UI Tuner - v1.2
// Auto generated code
// Generated on: 04-10-2013 00:29
// Deployment Target: iOS 6.0
//*******************************
- (UIButton*)generateUITunerObject
{
UIButton *myObject = [UIButton
buttonWithType:UIButtonTypeRoundedRect];
[myObject setTitle:@"Normal State" forState:UIControlStateNormal];
[myObject setTitle:@"Normal State" forState:UIControlStateHighlighted];
[myObject setTitle:@"Normal State" forState:UIControlStateDisabled];
[myObject setTitleColor:[UIColor darkGrayColor]
forState:UIControlStateNormal];
[myObject setTitleColor:[UIColor whiteColor]
forState:UIControlStateHighlighted];
[myObject setTitleColor:[UIColor grayColor]
forState:UIControlStateDisabled];
[myObject setTitleShadowColor:[UIColor colorWithWhite:0.00 alpha:0.50]
forState:UIControlStateNormal];
[myObject setTitleShadowColor:[UIColor colorWithWhite:0.00 alpha:0.50]
forState:UIControlStateHighlighted];
[myObject setTitleShadowColor:[UIColor colorWithWhite:0.00 alpha:0.50]
forState:UIControlStateDisabled];
myObject.reversesTitleShadowWhenHighlighted = NO;
myObject.titleLabel.font = [UIFont
boldSystemFontOfSize:15];
myObject.titleLabel.lineBreakMode =
NSLineBreakByTruncatingMiddle;
myObject.titleLabel.shadowOffset = CGSizeMake (0, 0);
myObject.adjustsImageWhenHighlighted = YES;
myObject.adjustsImageWhenDisabled = YES;
myObject.tintColor = nil;
myObject.contentEdgeInsets = UIEdgeInsetsMake (0, 0, 0,
0);
myObject.titleEdgeInsets = UIEdgeInsetsMake (0, 0, 0,
0);
myObject.imageEdgeInsets = UIEdgeInsetsMake (0, 0, 0,
0);
myObject.enabled = YES;
myObject.highlighted = NO;
myObject.selected = NO;
myObject.contentHorizontalAlignment =
UIControlContentHorizontalAlignmentCenter;
myObject.contentVerticalAlignment =
UIControlContentVerticalAlignmentCenter;
myObject.frame = CGRectMake (333, 33, 156,
44);
myObject.bounds = CGRectMake (0, 0, 156, 44);
myObject.center = CGPointMake (411, 55);
myObject.transform = CGAffineTransformIdentity;
myObject.backgroundColor = nil;
myObject.hidden = NO;
myObject.alpha = 1.00;
myObject.clipsToBounds = NO;
myObject.layer.borderWidth = 0.00;
myObject.layer.borderColor = [[UIColor colorWithRed:0.00
green:0.00 blue:0.00 alpha:1.00] CGColor];
myObject.layer.cornerRadius = 0.00;
myObject.layer.shadowColor = [[UIColor colorWithRed:0.00
green:0.00 blue:0.00 alpha:1.00] CGColor];
myObject.layer.shadowOffset = CGSizeMake (0, -3);
myObject.layer.shadowOpacity = 0.00;
myObject.layer.shadowRadius = 3.00;
myObject.layer.masksToBounds = NO;
return myObject;
} // generateUITunerObject
Regards
Ronald Hofmann
---
3K Ausstellung für iPhone und IPad, Drei Künstler in Oberneunforn
> Am 03.10.2013 um 20:56 schrieb Dave <[email protected]>:
>
> Hi All,
>
> I want to create a button (UIButton) that actually looks like a button, e.g.
> with a border round, as in iOS <7 is iOS 7, preferably with IB but in code
> otherwise. Which properties do I need to tweak in order to get this?
>
> I've been playing around for a while and can't seem to just get a common, all
> garden, down to earth, no messing around - Button!!!
>
>
> Thanks a lot
> Dave
>
>
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