Thanks for this. I'd like to try using the Document object that owns the 
itemStore. The itemStore objects are created by the Document object in a loop 
as part of a dispatch_async GCD block. The itemStores' workers have a reference 
to the Document object. But since the itemStore objects are created within a 
loop and not as properties, the Document object has no direct reference to 
them. This means that calling self.document.itemStore = nil won't help either. 
Or is there a way to do this? I'd like to clear out itemStores for which the 
workers have completed their tasks, to manage CPU usage...

Verstuurd vanaf mijn iPhone

Op 20 aug. 2013 om 23:45 heeft Ken Thomases <k...@codeweavers.com> het volgende 
geschreven:

> On Aug 20, 2013, at 4:32 PM, Diederik Meijer | Ten Horses wrote:
> 
>> An itemStore object creates a worker object (property of itemStore object) 
>> that hold a weak reference back to the itemStore object;
>> When the worker classes is done, it sets the itemStore object (of which the 
>> worker class itself is a property) to nil.
> 
> It doesn't set the object to nil.  It sets its reference to the itemStore 
> object to nil.
> 
>> This project uses ARC.
>> 
>> So within itemStore I do:
>> self.worker = [[Worker alloc] init];
>> [self.worker setItemStore:self];
>> 
>> In Worker.h I do
>> @property (nonatomic, weak) ItemStore *itemStore;
>> 
>> In Worker.m, when all its tasks are done, I do
>> self.itemStore = nil;
>> 
>> I assume this completely destroys the itemStore object and all objects it 
>> exclusively owns.
> 
> No.  The itemStore property of Worker is weak.  That means it does not 
> influence the lifetime of the itemStore object it references.  Setting the 
> reference to nil simply makes it no longer reference that object.
> 
> 
>> Is there any way to NSLog the destruction of the itemStore object?
>> 
>> I tried putting a log in itemStore's dealloc method, but it doesn't show up 
>> in the console.
> 
> Putting a call to NSLog() in the -dealloc would be the way to detect it.  
> Nothing is showing up because the itemStore object is not being deallocated.
> 
> If you want to deallocate it, you have to make sure to clear all strong 
> references to it.  Clearing weak references doesn't help.
> 
> Regards,
> Ken
> 
> 

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