<hand slapping to forehead> Oh yeah I forgot about that distinction.  
I switched the display from a Retina to non-retina and it no longer causes 
overlaps.

Thanks

YT

On Jun 27, 2013, at 7:11 PM, Dennis <li...@dbandel.com> wrote:

> If this is for iOS, I would guess that you've laid out your view for a 4" 
> Retina display, and you're running it in a simulator with 3.5" inch display. 
> The pushing up in this case would be due to constraints or auto-resizing.
> 
> On Jun 27, 2013, at 6:58 PM, YT <y...@redwoodcontent.com> wrote:
> 
>> So...  I layout objects in the IB and everything appears spaced without any 
>> overlapping.
>> 
>> Once I compile and run objects at the bottom of the view get pushed up 
>> resulting in object overlaps.
>> 
>> I've been looking carefully in the inspectors for some sort of value that 
>> would cause this but so far I'm perplexed as to how to solve this issue. 
> 
> 


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