<hand slapping to forehead> Oh yeah I forgot about that distinction. I switched the display from a Retina to non-retina and it no longer causes overlaps.
Thanks YT On Jun 27, 2013, at 7:11 PM, Dennis <li...@dbandel.com> wrote: > If this is for iOS, I would guess that you've laid out your view for a 4" > Retina display, and you're running it in a simulator with 3.5" inch display. > The pushing up in this case would be due to constraints or auto-resizing. > > On Jun 27, 2013, at 6:58 PM, YT <y...@redwoodcontent.com> wrote: > >> So... I layout objects in the IB and everything appears spaced without any >> overlapping. >> >> Once I compile and run objects at the bottom of the view get pushed up >> resulting in object overlaps. >> >> I've been looking carefully in the inspectors for some sort of value that >> would cause this but so far I'm perplexed as to how to solve this issue. > > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com