On Jun 22, 2013, at 9:56 PM, James Maxwell wrote: > I've recently been working on an optimized version of a pretty complex > project. The big problem before was memory usage, and I'm happy to say that > I've tackled that really well. However, in order to do this I switched from > using NSMutableDictionaries to sparse NSPointerArrays. On the down side, I'm > finding that the new build is a little bit slower -- an outcome I really > didn't expect. Thinking through it a bit, it occurred to me that it may be > because my data structures are now sparse arrays, with the data stored by > index, and thus generally contain a fairly large number of null values. I'm > thinking that my iterations may have slowed down because of the sparseness. > Is there some decent way around this? > > I've thought creating my sparse arrays using NSHashTable (keyed by > NSIntegers) instead of NSPointerArray. Does this seem like a reasonable way > to speed things up?
It's really hard to say. You should probably start at the high level and ask about data structures and algorithms that can achieve the sort of memory-time tradeoff you want. What is it that you're trying to achieve? Regards, Ken _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com