On Jun 22, 2013, at 9:56 PM, James Maxwell wrote:

> I've recently been working on an optimized version of a pretty complex 
> project. The big problem before was memory usage, and I'm happy to say that 
> I've tackled that really well. However, in order to do this I switched from 
> using NSMutableDictionaries to sparse NSPointerArrays. On the down side, I'm 
> finding that the new build is a little bit slower -- an outcome I really 
> didn't expect. Thinking through it a bit, it occurred to me that it may be 
> because my data structures are now sparse arrays, with the data stored by 
> index, and thus generally contain a fairly large number of null values. I'm 
> thinking that my iterations may have slowed down because of the sparseness. 
> Is there some decent way around this?
> 
> I've thought creating my sparse arrays using NSHashTable (keyed by 
> NSIntegers) instead of NSPointerArray. Does this seem like a reasonable way 
> to speed things up?

It's really hard to say.  You should probably start at the high level and ask 
about data structures and algorithms that can achieve the sort of memory-time 
tradeoff you want.  What is it that you're trying to achieve?

Regards,
Ken


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