Changing the blur radius has no affect on the offset. It still behaves the same 
way. I'm not sure why you think 0.5 would be any different.


--
Seth Willits



On May 21, 2013, at 3:44 PM, Jean Suisse wrote:

> Have you tried replacing 
> 
> shadow.shadowBlurRadius = 1.0;
> 
> With:
> 
> shadow.shadowBlurRadius = 0.5;
> 
> It should work as expected.
> 
> Jean
> 
> On 22 mai 2013, at 00:11, Seth Willits <sli...@araelium.com> wrote:
> 
>> 
>> What bit of obviousness am I missing here?
>> http://www.sethwillits.com/temp/ShadowOffset.mov
>> 

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