None of this code was written by me, so I don't know the reasoning behind the design. We have a popup that shows an NSWindow with an NSBrowser in it. There is a NSPopUpButtonCell subclass that handles the click with trackMouse:inRect:ofView:untilMouseUp:. This trackMouse method calls [NSApp run].
When a click happens outside the browser window, it calls [NSApp stop:nil] from our NSWindowDidResignKeyNotification observer for the browser window. At that point, it seems like the app is actually trying to terminate, because all hell breaks loose - release builds crash with no crash log and debug builds crash with a stack of: #0-9 is in the dtor for one of our global objects. #10 0x91a1cebf in __cxa_finalize () #11 0x91a1fdb9 in exit () #12 0x957ba692 in NSApplicationMain () #13 0x01310fb8 in main () This leads me to believe that using run and stop: is the wrong way to do this. What's another way to start and stop a "local" run loop? -- Steve Mills office: 952-818-3871 home: 952-401-6255 cell: 612-803-6157 _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com