On May 13, 2013, at 6:43 PM, Ian Joyner <ianjoy...@me.com> wrote:

> Yes there is now a confusion of very similar fonts. Many were done by 
> Microsoft with tweaks to original fonts made to make them look 'good' (in 
> someone's opinion, or was it just marketing) on the computer screens of the 
> 1990s. 

Most of what you say in this email is simply not true. (Watch out, I worked in 
font technology in the late ‘80s through 1990, and have kept tabs on it since.)

The initial fonts in Windows were existing ones licensed from Bitstream, 
including Arial (which is indeed a legal knockoff of Helvetica; for some weird 
reason typeface designs are not protected by copyright law.) I’m not sure why 
they went with these instead of getting the originals from Linotype the way 
Adobe did; cost was probably a factor, also Bitstream had a lot of font 
technology that Microsoft would have needed at the time.

> This shows the MS philosophy of bending the natural world to suit their 
> technology, not improving technology to suit the world. So they designed 
> fonts to look good on crappy screens. Apple on the other hand came along and 
> said "we like these beautiful fonts, we don't want to change them, so let's 
> make the screens better”.

Um, no. Everyone worked on adjusting fonts to crappy screens and low-resolution 
printers. “Hinting” was one of the hardest parts of font technology; Adobe 
tried to keep their algorithms in PostScript proprietary, forcing people to buy 
very expensive licenses, until Apple did an end-run around it by developing 
TrueType which had its own hinting scheme.

In the 1990s you simply could not get away with rendering unhinted fonts, 
because most people’s displays didn’t support enough color depth to use 
antialiasing. OS X 10.0 made a break with the past by requiring 16-bit or 
higher color depth, in part because that was necessary for good antialiased 
text.

Another factor that allowed good-looking antialiased unhinted text was 
sub-pixel antialiasing, aka ClearType, invented by … Microsoft.

> Another reason MS designed all these wacky fonts was licence fees. While 
> bleating on about people stealing software with copies and depriving them of 
> fees, they copied fonts, subtly changing a few pixels and the name to avoid 
> licence fees.

Bitstream did that, not Microsoft, back in the ‘70s and ‘80s. They’re far from 
the only ones who did: other big vendors like Compugraphic made knock-off fonts 
too, and it goes on today — any of those CD-ROMs with zillions of cheap fonts 
are loaded with badly-drawn imitations of famous designs.

Microsoft has since developed/published a lot of original high-quality fonts 
including Georgia, Verdana, Trebuchet, Calibri, etc. Most of these were 
designed by very competent highly-regarded type designers like Matthew Carter. 
Yes, they were designed to look good on low-resolution computer screens with 
hinting. There’s nothing wrong with that — type has always been designed around 
the limitations of printing/display technology. Newspaper fonts like Times 
Roman are specially tweaked to be legible at small sizes on crappy newsprint. 
Older fonts had tweaks like “ink traps” to work around the way that ink smears 
around the edge of the glyph during printing. Georgia and Verdana were 
indispensable in the ‘90s for onscreen use.

I am no fan of Microsoft overall, but they’ve made a lot of contributions to 
digital typography in the past 20 years, and they’ve been generous in making a 
lot of the fonts they sponsored available for free on all platforms.

> Arial it should be noted is just Helvetica, but you will notice some of the 
> tops of letters are sloped instead of straight, actually making Arial less 
> readable. Arial is now everywhere, it's a horrible font:

Arial is indeed bad, but there are a lot worse. I’m not especially worked up 
about it (partly because I’ve never been fond of Helvetica either.)

—Jens

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